The CMU DET program was something that I had been looking for, and I jumped on it when I stumbled on it. Most people would have put more time and thought into beginning a Ph.D. program, but the timing and the details of the program were the right fit for me; I decided to do… Continue reading Reflection upon the Completion of Fall 2015
Is it really?! I have that nagging feeling that there is something else that I am supposed to do, but every item has been crossed off my to-do list for this semester. (I just checked – again.) Looking back, I’ve done a lot, and probably more importantly, I have learned a lot. I have always… Continue reading Fall 2015 is OVER!
Gamrat, C., Zimmerman, H. T., Dudek, J., & Peck, K. (2014). Personalized workplace learning: An exploratory study on digital badging within a teacher professional development program. British Journal of Educational Technology, 45(6), 1136–1148. Link to Critical Review
My first semester as a Ph.D. student at Central Michigan University is in the books. (Pun intended.) At the beginning of the semester, I thought I knew quite a bit about using technology in the classroom. Now, I realize that I really did not know very much at all. At the beginning of the semester,… Continue reading Elevator Pitch – Fall 2015
It seems as if every three weeks I have a need to write about my journey to date through the first semester of my Ph.D. program. I probably should wait until the end of this week to write this, but I can always write another post, right? Today, I am feeling a bit overwhelmed, but… Continue reading Week 15
Brown, J. (2014). Teachers’ Stances on Cell Phones in the ESL Classroom: Toward a “Theoretical” Framework. TESL Canada Journal, 31(2), 67-78. Brown proposed a theoretical framework in regards to teachers’ attitudes for the use of cell phones in ESL classrooms. She proposed a continuum on which one extreme allowed for no cell phone use for… Continue reading Annotated Bib – Week 15
Gee, J. P. (2008). Cats and portals-Video games, learning, and play. American Journal of Play, 1(2), 229–245. Gee is a prolific author and uses this article to continue to further his arguments in support of the use of videos games to foster deep learning and problem-solving abilities. He focuses on the game Portal and its… Continue reading Annotate Bib – Week 14